Urban Exodus is a mini-game where one solves puzzles to make city tiles turn into nature tiles.

Instructions

Each city tile has some colored borders that must match the color of the nature tiles around in order to be able to turn the city tile into a new nature one. You must switch nature tiles until you've converted all the city tiles into nature and found all the victory tiles of the level!

Controls

Moving

Use the arrow keys to navigate the tile world. You embody a spirit which moves on top of the game board. A black frame highlights the tile over which the spirit is located.

Switching

You can select the current tile by hitting the Alt key. This will place a white frame around the tile. When you hit Alt and a tile was already selected, you will switch the selected tile (white frame) with the current one (black frame) if applicable. Tiles can be switch if they are touching, and if they are nature tiles. You cannot move city tiles around.

Backspace key can be used to unselect the selected tile. Alternatively, you can press Alt while being over the currently selected tile to toggle.

Transforming

Press the space bar to transform a city tile into a nature tile. This will only succeedif the relevant nature tiles are placed next to it, matching the color bordering the city tile. Otherwise, the misplaced neighbors will wiggle a bit to highlight the inconsistencies!

Credits

By Suzanne Gomont & Élie Michel

This game was made during a mini-jam, from 10 am to 10 pm, at ATI - Paris 8.

Some assets have been made using Polyworld.

We hope you enjoy it and feel free to contact us!

Published 66 days ago
StatusPrototype
PlatformsWindows, HTML5
Release date 91 days ago
AuthorÉlie
GenrePuzzle
TagsLow-poly, nature, Tilemap based tools
LicenseMIT License
Asset licenseCreative Commons Attribution_NonCommercial_ShareAlike v4.0 International
Average sessionA few minutes
InputsKeyboard
AccessibilityTextless

Download

Download
urban-exodus-source.zip 77 MB
Version 2 65 days ago
Download
urban-exodus-windows-stable.zip 14 MB
Version 2 66 days ago

Development log

Comments

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An interesting idea with a clean and nice looking presentation, just keep in mind for a latter HTML game that the ALT key is usually a function key in many browsers : 3

Hi SamRandom, thanks for pointing this out! The game was not especially intended to be an HTML game at first. We published it in HTML when realizing it was lightweight enough and that this would be much easier for people to give it a shot. But indeed we did not think about adapting the controls. A possible workaround is to fullscreen the game. ;)

Hoping for more levels and at least some sound effects, because the idea of the game has potential.

(Edited 2 times)

Hi Indiependent, thanks for trying our game! That's right, the lack of sound really is the first striking thing about Urban Exodus, but we had nobody able to work on it during the jam. Levels are loaded from a simple file format, you can add your own in Assets/Levels, then append them to the list of levels in the TileSystem object (main scene)!

edit: I added instruction about making new levels: https://eliemichel.itch.io/urban-exodus/devlog/24041/release-source-code